BLUE BOX IT
  • Home
  • About Us
    • Contact >
      • Remote Support
    • Our Vision
    • News/Testimonials
    • Blue Box IT Group
    • Privacy Policy >
      • Privacy Statement
      • Privacy Policy
  • ICT Support Services
    • Primary ICT Support Services
    • Secondary ICT Support Services
    • Training >
      • Computing Curriculum
  • ICT Solutions
    • Sahara Clevertouch
    • Wireless Solutions
    • Backup Solutions
    • AV/Installation Services
    • Fuze
  • Broadband
  • Interactive Sports Premium with PE Office

FUZE


The FUZE is a programmable computer and electronics workstation powered by the Raspberry Pi, supporting schools in meeting the requirements of the new National Curriculum for computing.

As many schools have already invested in the Raspberry Pi, the FUZE is available either with or without it, allowing schools to make the most of the investment they have already made.
​
Combining electronics with programming, the FUZE allows teachers to go beyond what they can teach using a traditional computer, while fully utilising the physical aspect of the Raspberry Pi, making the programming experience interactive and exciting, and therefore motivating for students.

The FUZE is ready-to-run out-of-the-box with FUZE BASIC, Scratch, Python, Sonic Pi etc. However it is FUZE BASIC that provides the bridge between Scratch and the somewhat more complex Python. Not only are students guided gently into the world of text based programming they are best prepared for the transition from primary to secondary school computing.
Picture
FUZE BASIC is widely accepted as the easiest programming language to teach and learn.
​Designed to be integrated with classroom teaching, the FUZE comes with compliant lesson plans and project cards ensuring all teachers, regardless of their computer programming experience, are able to get to grips with the new curriculum.

As new products are developed to work with the FUZE new project cards are introduced. Much more than just a card these are easy to follow guides introducing the FUZE BASIC language with step by step instructions, including mistakes to show what can go wrong and how to correct it when it does.
“A well put together piece of kit that contained all the essential ingredients to get students enjoying programming quickly”

Rob Davies,
Director of Learning, IT, 
Learning Schools Trust May 2014
  • Explore Robotics
  • Learn to program
  • Highly Educational
  • Discover Electronics
  • Design your own games
  • Supports the new IT curriculum

Key Stage 1
  • Create and debug simple programs
  • Use logical reasoning to predict the behaviour of simple programs
  • ​Understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions
Key Stage 2
  • Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • Use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • Use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content

Key Stage 3
  • ​Design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems
  • Understand several key algorithms that reflect computational thinking [for example, ones for sorting and searching]; use logical reasoning to compare the utility of alternative algorithms for the same problem
  • Use two or more programming languages, at least one of which is textual, to solve a variety of computational problems; make appropriate use of data structures [for example, lists, tables or arrays];design and develop modular programs that use procedures or functions
  • Understand the hardware and software components that make up computer systems, and how they communicate with one another and with other systems
  • Understand how instructions are stored and executed within a computer system; understand how data of various types (including text, sounds and pictures) can be represented and manipulated digitally, in the form of binary digits
Key Stage 4
  • All pupils must have the opportunity to study aspects of information technology and computer science at sufficient depth to allow them to progress to higher levels of study or to a professional career.
  • Develop their capability, creativity and knowledge in computer science, digital media and information technology
  • Develop and apply their analytic, problem-solving, design, and computational thinking skills

Picture
Picture
Picture
Picture

As a FUZE partner, Blue Box IT can offer advice and training around how to integrate FUZE into the delivery of your schools Computing curriculum.  Staff workshops, training sessions and dedicated classroom activities are available to schools, delivered by our specialist training consultants.

Contact us for further information and to talk to a member of the team or alternatively click here for our latest FUZE bundles offers with great promotional prices to get you started with FUZE!
Sheffield Office
Unit 25, President Buildings
Savile Street East
Sheffield
S4 7UQ

Tel: 0114 275 7905
Fax: 0114 275 2281
Email: ask@blueboxit.co.uk
Hull Office
Brough Business Centre
Skillings Lane
Brough
HU15 1EN




Picture

Copyright © 2018. Blue Box IT, All rights RESERVED